Release - War Room


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I’ve finished the war room in the prison complex. It is accessible through the compilation core. warRoom It contains emitters displaying all active raids in your current zone. warRoom

Currently, it serves as a visual representation. I plan to add more meta information to those emitters. The goal is to enable joining or applying to raids from this room.

I had time for some bug-fixes.

The third stage of Sludge Madness is now accessible.

The code checked if Varanoth died, but he only appeared in the next stage. I changed it to Phenia and Gooness. Now it is working again.

Fire nova will not crash the client.

The Unity client is not able to parse NaN double values. The Fire Nova spell produced such values and crashed the client. I removed the NaN values, and it behaves properly now.

Upcoming changes - Further development

  • Reintroduction of Bloodshed Arena
  • Character Animations
  • Spell Key Rebinding
  • New Weapons and Accessories for the new levels
  • Bot-Control enhancements

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